Javiera Vicuña
Profession and taste Graphic designer, she always have liked videogames and from the beginnings of her carrer have been linked to them, even creating her own projects.
Cristian Villanueva
https://soundcloud.com/crisv_videogamemusic
Gonzalo Nieto
https://www.youtube.com/watch?v=y-Tg462s3JU (animator/productor)
https://www.youtube.com/watch?v=E5W5TUi1aKA (production assistant/animation/
https://www.youtube.com/watch?v=DByglXDJ9YY (animation/mounting)
Michel Mesias
Jeremy Cortez
Engineer in infrastructuresand
Patricio Vergara
Civil Engineer in Computing with experience in areas of support, retail, banking and custom services. from early age he has a great interest in the visual arts, drawing and animation, which later are mixed with his professional development in computing and his love of the world of video games. In addition to his professional training, he has carried out a series of informal and self-taught trainings in areas such as illustration, 3d modeling, use of video game development engines, among others, which he is currently putting into practice through his foray into development of video games.

Matias Cardenas
Civil engineer fond of video game programming who is currently working as a programming junior in the company. He has experience with the Unity engine and basic knowledge of Unreal. He has participated in projects such as the one presented below, which was developed in a weekend for a videogame. Jam: https://imbalisko.itch.io/kozeni

Felipe Oro
Spinner of meandering tales. He got initiated into the old art of storytelling at an early age through comic strips and puppet shows. In 2010, he got into the English Literature programme at the Pontificia Universidad Católica de Chile. There, he got to formally study the craft under writers Mike Wilson and Pablo Máquez. During that time, he also participated in Fantasy literary magazine “Fantasía Austral”. Later on, in 2014, he joined the Universidad de Santiago de Chile’s EFL Teaching programme and, in 2018, studied prose writing under Professor Jane McKie at the University of Edinburgh.

Nicolás Reyes
Architect from 2020, master of concept art in process. Lifetime gamer in love with the visual arts, focused on the creation of new worlds and each living thing on them. The use of digital tools in the creation of new characters, environments and architecture for video games and films. Expertise on architectural and landscape 3D modeling and render and 2D digital illustration for concepts.

Rodrigo Molina
Is a civil engineering student with a passion for video games and metal music. He had the opportunity to work at Chercan Games in order to gain experience in the workplace before finishing his degree. Currently, he is gaining experience working as an assistant programmer.